James Steele Seeley
Unreal Engine Engineer
gameplay systems, UI, tools, VR, localization, and performance.
Shipped and supported work across Zombies!!!, Return to Moria, Hello Neighbor, and Five Nights at Freddy's.
Selected work for game teams
Shipped Unreal projects, VR work, and playable prototypes.




Engineering focus
Project-backed systems, skills, and contact paths.
WorkGame project case studies EngineeringSystems, tools, and stack ToolsUtilities and workflow apps AboutBackground and focus RésuméPDF career summary ContactHiring and project contact
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